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2D pipeline¶

Contents:

  • Overview of the 2D pipeline
  • 2D pattern
  • Context objects
  • 2D solid shape rendering
  • 2D image from CPU upload
  • BLIT object
  • Image to/from memory objects
  • NV1 textured quad objects
  • GDI objects
  • Scaled image from memory object
  • YCbCr blending objects

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The memory copying objects

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Overview of the 2D pipeline

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© Copyright 2013, Marcelina Kościelnicka. Created using Sphinx 1.8.6.